• 0 Posts
  • 27 Comments
Joined 2 years ago
cake
Cake day: June 9th, 2023

help-circle





  • On this question of verification, I don’t have a particularly foolproof solution, but maybe there just isn’t one.

    I can criticize the modern web for a lot of things, but as long as we have situations where we want to check whether an account is a real person, as opposed to FarmingBot #295038, they need something. I’m not a fan of phone verification, but I’d only criticize it when we have alternatives.

    I’d even be in favor of some kind of one-way algorithm by which a trusted real-person-identifying entity could tell a random third party site: Yes, this is a genuine human.


  • To me, this demonstrates importance of good faith arguments. It indicates that yes, some people should be effectively silenced for their beliefs.

    I say “effectively” because he’s right that it IS a good safety net when things you say cannot hurt you. People correct toxic viewpoints like “Why are immigrants the cause of so much crime?” only by being allowed to ask the question and getting corrected.

    The ideal case of fixing bad faith arguments would be: Someone engages in repeated zero-effort fake claims as you described at the end, and after the first round is corrected, everyone involved in that conversation declares “All right, this is a bad-faith argument; you’re not genuinely curious about the response, you’re just trying to force a reaction.” And then, ideally, finding ways to de-platform the individual. Again, “effectively” denying them speech by simply not assisting them with theirs. To me, that’s the role of what many call “Cancel Culture”, and I’d want it to be a stronger thing.

    I will also say: You made a LOT of claims in your post that the above poster did not make. I was very much considering a downvote, although I agree with the dangers you’re talking about. Ironically you’re exemplifying some of the problems with cancel culture taking effect without conversation and understanding.


  • The answer is simple even if it isn’t a good answer. With so much money involved in the development of AAA games now, a committee has to agree on what ventures are “safe”. These games won’t commit to new ideas or challenge players with a particular expected flow. They’ll basically let you do everything and play however you want.

    I have wanted to parody that if I ever find myself running an E3 demo. “This game lets you play however you’d like. You can sneak in, with nobody ever seeing you, or you can run in guns blazing - and die instantly.”






  • Should we be making a large effort to spread the word of better options to people? I feel like the discoverability of social networks (like this one) has gone way down, and a lot of people would like somewhere to doomscroll that isn’t shit, but just aren’t aware of other places/apps.

    Certainly may not help that setting up LemmyWorld on my phone involved a pinned website app, something I’m guessing a lot of people haven’t done before.


  • Katana314@lemmy.worldtoComic Strips@lemmy.worldI'm tired boss
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    1
    ·
    17 days ago

    I think a lot of this would change if games didn’t have so much loading and setup. You get the opening logos, loading, then main menu, then continue at the checkpoint you were at, then recontextualize where you were, then finally get to some fun task. That can feel fatiguing to do all that setup.

    A lot of this changes through console “sleep modes” that keep a game in memory for multiple days.


  • Never heard that about early builds, which makes me think it’s perhaps not verified.

    I took it as the railroading matching up with Walker’s feelings of having only one choice. It doesn’t make sense to continue, but you feel forced to anyway - very much like him. What makes it more convincing, to me, is that there are hundreds of other action games that don’t give you a non-action, non-killing choice - and no one has those same criticisms of those games.

    I respect Undertale, I guess I never felt much admiration for its peaceful methods because it’s such a direct translation of their combat mechanics, when making peace with people is rarely so simple.




  • One of the reasons I love Spec Ops: The Line. It’s marketed to the correct crowd. The exact type of person that needs to understand killing your way through a situation rarely works is the one who will see the cover and think “Aw cool, a shooting game about killing your way through an adventure”.



  • Katana314@lemmy.worldtomemes@lemmy.worldMan-made wonders
    link
    fedilink
    English
    arrow-up
    13
    ·
    20 days ago

    Sometimes I bitterly wonder if it was humanity’s acceptance of slavery that enabled those large constructions. Things like safe working conditions didn’t exist back then.

    Of course, we basically have prison slavery, but I’m sure they’d prefer the products of that labor not be so publicly visible.